As most of you know, I'm an avid roleplayer. And due to that, I have noticed
a couple things that are fairly irritating in the roleplaying world. All of these
topics are recognized out of my own personal experience with players so lets get
1: One Liners
Of course, sometimes when in a roleplay, a post comes out shorter than you expected.
But this is directed at those who play consistently with 1 to 2 sentence posts and
expect that "She smiled." is an acceptable contribution to the story. Add some detail
and take some control of the plot.
Wrong; She smiled.
Right; A smile melted onto her smooth face, making her oceanic eyes glitter
We all know how fun it is to hurt your own character in a story and it does add
conflict which is healthy. But when you go overboard, it gets a bit overwhelming and
unrealistic for the other player. So tone it down and pay a bit more attention to
your partner's character.
Wrong; She ran through the forest and twisted her ankle. She fell on her
wrists, breaking both of them before hitting her head on a rock. She tried to stand
but a tree fell and broke both of her legs. She screamed as rabid wolves came and
started to gnaw on her skin.
Right; She was running through the thick trees but her foot caught a
gnarled root, causing her to fall into the dead foilage beneath her. A twisted branch
cut into her hand and the pain shot through her but still, she continued.
3: God Mode
Every story needs conflict to keep it alive. Conflict and danger add spice and keep
the characters dynamic and interesting. When your character has an automatic solution
to every problem that arises, the story goes nowhere and the roleplay will die. Pay
attention to the problems and play along with them, finding a solution only when the
conflict has lived its self out.
Wrong; -Suddenly a shadowy figure bursts through the window, landing in the
middle of the livingroom floor. It reeked of death and blood.
-Casy throws a knife she found in her pocket, hitting it in the heart and killing
Right; -*Shadowy figure*
-Casy felt the fear shoot through her small body and she jumped backward, looking
desperately for a weapon to use against the horrible figure. She scrambled for a
knife on the desk beside her but she couldn't reach it before the beast was close
enough to drag her away from the small metal instrument.
4: Character Killers
Killing off a character is fine but killing a main character gets dangerous. However,
this topic is directly only at those who kill YOUR main character during a story. You
have no control over your partner's character and killing them off is killing the
roleplay. Leave the character killing to side characters and your characters.
Wrong; -Tony begged for forgiveness to the woman with the weapon, knowing
that she wouldn't have the guts to do anything real but fearing for his life
-"Casy slit his throat and smiled as he fell to the floor.
-Casy hesitated, looking into the big brown eyes. She lowered the knife to his throat
but something caught her steady, keeping her body from committing the act that she so
desperately wanted to do.
5: Pity Me's
Sadness and tragedy are good for a roleplay but again, you can't go too far. Just
because you're not cutting your character's legs off doesn't mean you're not making a
mistake. To give your character an overly tragic history, it leaves your partner just
as annoyed as if they were listening to a normal person complain. Tragic histories
are fun but try not to focus so much on them.
Wrong; "Yeah. My mom died by falling off a cliff into a pit of lava after
my dad raped her with a crowbar and killed himself by impaling his head on a
bikerack. My brother used to abuse me in the shack we lived in until he died after
getting struck my lighting. Now I live in a tree and can't eat anything because the
beautiful neighborhood we are writing about has nobody around to feed me."
Right; "Yeah...my family passed away not too long ago. They were killed."
(yes, it can be as simple as that.)
You have to be careful with your post to make sure that what you're saying doesn't
require a reply in the middle of your post. If you ask a question to the other
character, save it for the end or fill the post with extraneous details so your
partner won't have to rewrite your post.
Wrong; -"Hello, I'm Casy." She held out her hand, hoping that he would
shake it. "I'm here from New York." She said quietly, waiting for him to shake her
hand until she finally just gave up and shoved her hands in her pockets.
Right; -"Hello, I'm Casy and I moved here from New York." She smiled
lightly, her eyes glittering as she walked toward Tony. In an effort to be as polite
as she could, she offered him her hand.
A roleplay is a story that is born from the minds of multiple people at once, giving
them all an opportunity to develop the plot and characters from not only your mind
but from theirs as well. Planning out the roleplay ahead of time, doesn't give the
other players any leeway to make it their own. Let the story come from both of you
and let it flow the way its going to flow.
Sorry, no examples for this one.
Last edited: 21 November 2011